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MKI_MULTI_EFFECT (Multi-Entity Editing Classes) New in Version 2026.0 |
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C++ Syntaxclass MKI_MULTI_EFFECT : public MKI_MULTI_BASE { public:
MKI_DISPLAY_EFFECT m_cDisplayEffect;
void Init( void );
void Fill( MKI_CONST_DISPLAY_EFFECT_REF f_rData );
void MKI_DISPLAY_EFFECT_REF f_rData, bool f_fCopyAll ) const; };
This structure contains display effect settings to be edited in a dialog window.
Element Descriptionm_cDisplayEffect [MKI_DISPLAY_EFFECT] Display effect settings. All subordinate entities have to be modified according to those effects before display.
CommentWhen using functions of the base class MKI_MULTI_BASE, use the following flags defined in this class to identify its elements: USE_TRANSPARENCY Apply the transparency modification m_cDisplayEffect.m_nTransparency. USE_BRIGHTNESS Apply the brightness modification m_cDisplayEffect.m_nBrightness. USE_SATURATION Apply the saturation modification m_cDisplayEffect.m_nSaturation. USE_TINTAMOUNT Apply the color tinting amount m_cDisplayEffect.m_nTint. USE_TINTCOLOR Apply the tinting color m_cDisplayEffect.m_cTintColor and m_cDisplayEffect.m_cTintColorMode.
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CAD6interface 2026.0 - Copyright 2026 Malz++Kassner® GmbH