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MKI_InputDrawPatch (Input) New in Version 2023.0 |
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C++ Syntaxvoid MKI_InputDrawPatch( MKI_CONST_PATCH_REF f_rPatch, D2D1_COLOR_F* f_pFillColor, D2D1_COLOR_F* f_pEdgeColor );
Draws a simple patch, i.e. a line, a triangle, or a quadrangle defined by the given points.
This command may only be called from within a MKI_InputDisplayProc!
Parametersf_rPatch [MKI_CONST_PATCH_REF] Definition of the patch. The coordinates are in internal [mm] (relative to the internal origin, scale-independent). f_pFillColor [D2D1_COLOR_F*] Direct2D color in RGB notation with transparency (alpha) information to be used for filling the patch. May be nullptr, resulting in non-filled output. f_pEdgeColor [D2D1_COLOR_F*] Direct2D color in RGB notation with transparency (alpha) information to be used for outlining the patch. The outline will be drawn with a solid line using a default width. May be nullptr, resulting in non-outlined output.
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