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MKI_ColorConvertD2D (Colors) New in Version 2023.0 |
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C++ SyntaxD2D1_COLOR_F MKI_ColorConvertD2D( MKI_COLORVALUE f_cColorRGB, double f_dAlpha );
Converts a given color in RGB mode to a standard Direct2D color in RGB notation with a given transparency (alpha) information. Uses an internal lookup table to be extremely fast!
D2D1_COLOR_F MKI_ColorConvertD2D( MKI_COLORVALUE f_cColor, MKI_COLORMODEL f_cColorMode, double f_dAlpha );
Converts a given color to a standard Direct2D color in RGB notation with a given transparency (alpha) information.
Parametersm_cColorRGB [MKI_COLORVALUE] Input color to be converted in the notation defined by MKI_COLORMODE_RGB255. m_cColor [MKI_COLORVALUE] Input color to be converted in the notation defined by m_nInputColorMode. m_cColorMode [MKI_COLORMODEL] This value determines how the content of m_nInputColor is to be interpreted (see MKI_COLORMODE_*). m_dAlpha [double] Alpha value of the color. 1.0 is fully opaque, 0.0 is fully transparent.
Return ValueThe converted color in the standard Direct2D color format D2D1_COLOR_F.
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